Blender Tutorials -
Game Engine
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Written by dave
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Thursday, 13 May 2010 00:00 |
In this first section of this Blender 2.5 Video Tutorial, I cover the creation of a game-friendly model (i.e. low-polygon), texturing, rigging, animating, and bringing it into the game engine with basic forward and back controls, as well as turning left and right, and running.
The first 8 minutes of the video is a time lapse video of me modeling and rigging a quick low poly character. If you are unfamiliar with this part of it please visit my alien rigging series here on Blender Cookie. With this series we wanted to focus a bit more on the game engine.

View the tutorial on BlenderCookie.com
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