In this Blender 2.5 Video tutorial, I go over techniques for creating hair, and giving them textures and materials. The first is Mesh hair using Bezier Curves, and the second is Particle Hair.
In this Blender 2.5 video tutorial we will be going over creating shape keys, and then talk on how to apply drivers to the shapekeys so that the armature can control the them.
Just uploaded a new tutorial, it covers how to create a Greek "Ionic" column, creating/applying a marble texture to it. Then it goes over creating the vines/ivy by using the curves function along with the "shrinkwrap" modifier, and the "tree from curves" script.