Johnny Blender 3 - Pt 04 - Eyebrows and Eyelids www.youtube.com Part Four of the Johnny Blender 3 Tutorial Series. This episode creates the mesh eyebrows and eyelids as separate meshes from the main face mesh.
Johnny Blender 3 - Pt 03 - Modeling the Mesh Hair www.youtube.com Part Three of the Johnny Blender 3 Tutorial Series. This episode goes in and creates the mesh hair, creating first a basic shape for the hair, then using the...
Johnny Blender 3 - Pt 01 - Box-Modeling the Head www.youtube.com Part One of the Johnny Blender 3 Tutorial Series. This episode goes over some of the basics of Blender, and then goes into box-modeling the head and starts t...
Welcome to Blender 101
Updates 13 March, 2011
Written by dave
Sunday, 13 March 2011 19:25
Yeesh, I need to update this more often. That being said, you guys can probably keep a running update of my new tutorials; most all of them these days are for Blender Cookie, so just keep an eye on them and you'll see my new stuff.
ANYWAYS... here's what I've done since the last series. You'll notice it's not a LOT, but that's due to the fact that I spent a lot of time working on the new "Baker Animation Series" for the 'Cookie, and didn't do many individual tutorials over the past few months. Check 'em out:
Creating a Baseball:
Using Vector Blur:
Creating a Bug Zapper (part 1)
Creating a Bug Zapper (part 2)
BlenderCookie Citizen Exclusive: Baker Animation Training Series 1-5
Sorry it's been a while since I updated this place, but I've been a little busy banging out new tutorials and finalizing the Johnny Blender 2.0 series (plus all the other hum-drum of my daily life). So I'll give you some quick links, then send you on your way :)
Multi-session series on the creation of a high-detail sculpted model. We’re modeling in the style of a “House Elf” from the Harry Potter movies, and will be modeling, sculpting, and texture painting, this time using Gimp instead of Photoshop.
In this first section, I create a base, low-polygon model to act as a foundation for a detailed sculpted model.
The final effect will be similar to this time-lapse video I did of the same subject: